Lucid dreams, that elusively thrilling stage of unconsciousness in which sleepers are aware they are dreaming but are powerless to exit, occupy a nether world of sleep that's long been controversial. And frightening. In Lucid, you play as the main character, a patient in a futuristic testing facility called The Cortex. The game will feature 9 different nightmare environments as well as 9 corresponding monsters within each dreamscape. This gives the player new, scary environments, while bringing them closer to the main goal: to wake up.
You are defenseless. Each level will have a different light source that matches the environment of the dream. The monster in each level will be roaming the map. Searching for you. The player will have two methods of survival. To hide, or to distract. A heartbeat monitor will show your heart rate. The closer the monster gets, the faster your heart beats. If the monster gets too close, you will wake up and be forced to re-enter the nightmare.