Design content software for Emotiv brain/computer control headsets. Initial clients - Early technology adopters and people with impairments or disabled. Revenue split with creators business model
1st product http://balaskepsi.com - Concept model:
2 player soccer game where users play soccer against each other using their thoughts to "push" the ball. Requires two headsets.
2nd Product Online Version: Player vs player soccer game requiring only one helmet with online play. 90% complete and in need of debug.
3rd Product (Concept Stage): Daily actions and needs interface for disabled or impaired. Allow users suffering from stroke, aphasia or other impairments to relate specific thoughts to daily actions to loved ones or caretakers. Allow users to ask for food, water, say I love you or other basic tasks through a thought controlled interface.
4rth Product (Concept): Brainwave library. Streaming brainwave data to a repository with prediction model.