Playblazer is a framework of 13+ cloud-hosted server-side game services that help game studios make better games, in less time and at less cost.
Playblazer is offered as a flexible and customizable RESTful API that is easy to integrate on all platforms, while a Unity3d Native DLL is coming up soon to provide an even easier method of integration.
We help game developers leverage complex mechanics that enable them to add new capabilities to their games while reducing time-to-market and ensuring scalability on our multi-tenanted cloud-hosted platform.
Playblazer is more than just a nosql datastore in the cloud - we integrate the 13+ game services into design patterns that include large compute resources and complex logic which is pre-built for high performance and scalability.
We have clocked over 1 Billion API Calls (all paid) to Playblazer in Q42013 alone while our biggest month was December 2013 with 430 Million API Calls. We average 0.85 sec/API Call and have 99.5% success rate.