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Mafia is a turn-based psychological role-playing game in a crime story setting. It is a team game modeling confrontation between a group of people aware of each other (players holding mafia cards) and an unorganized majority (players holding citizen cards).
The outset of the plot is as follows: Citizens tired of gang rule in their home city decide to put away every last Mafioso. In response to that mafia declares war till the last lawful citizen dies. Citizens’ goal is to unite and arrest all members of the mafia. Mafia’s goal is to kill enough citizens to make mafia and citizens equal in numbers.
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