Our first game is based on the 1000 year old tale of Rostam, the mythical Persian hero. We are redesigning a successful MMO (massive multiplayer online) game engine to Rostam's 'Seven Quests'. Typical characteristics of this genre of games include constructing buildings that allow collection of resources which in-turn grow one’s virtual population, armies, and so allow the player to expand and conquer its enemies.
The game will include single player and multiplayer aspects, of which the latter will include monetization via in-game resources that allow players to upgrade and accelerate their accounts. The initial platform will be solely based on iOS and therefore only available for iTunes users. Production will take approximately 6-months to beta release. Conservative projections indicate a ROI at 6-months post-production.